Multiplayer Functionality Update

Hi guy!

I just wanted to pop in and give you all a quick update on my progress working with the multiplayer PvP mode of FUTURETECH. Since my last update I have made some really big strides with the blueprint coding. I have successfully implemented a listen server/host that a client player can connect to over STEAM! Here’s a little video of me testing the connection…

Multiplayer Listen Server Testing

It’s all very exciting and rewarding to see it starting to come together! I plan on making a standalone version of this to have available for alpha testing later this summer. I’m hoping to use a GoFundMe to make it available for contributors so that I can start getting some funding I can use towards further development of the main single player campaign version.

Anyways, that’s all I got for now. Stay tuned for further updates. Thank you again for following the project as we travel into uncharted territory. I am truly grateful for your interest!