I hope you all had a wonderful holiday season and a Happy New Years!
Well, 2018 was a crazy roller coaster year for us. We started the year strong with a showing of our demo at PAX East in Boston back in April. We got a lot of great support and feedback from nearly 150 playtesters who came by our booth. It was definitely the high point of last year in my humble opinion. Then, in the fall, we launched our first crowdfunding campaign attempt. Even though our Kickstarter was unsuccessful, we did manage to get a 3rd of the total pledged…with almost no brand marketing to speak of. It was a bit of a downer when it failed, but it definitely serves as a benchmark and learning experience that we can grow from.
For 2019, we have the ever-present goal of completing FUTURETECH SPACE COMBAT ACADEMY and launching it on Steam. For those who had pledged $10 or more on our Kickstarter, I decided to give them all a free copy of the PAX demo (which is currently out on Steam as a private beta).
Another goal for the new year is to grow our staff. We have several open internships that are posted out on Internships.com. Hopefully with the added help, we can make up for some lost time.
Anyways, that’s where we are at currently. I will be posting more updates on (I hope) a more regular basis if our Social Media and Marketing internship candidates pan out well.
Ok…back to work! Thanks again for following along on our journey of creation and development!